| Research |
| Item |
Ticks Needed |
Bonus Given |
| Macemen |
20 |
Allows Macemen to be trained |
| Swordsmen |
40 |
Allows Swordsmen to be trained |
| Pikemen |
60 |
Allows Pikemen to be trained |
| Knights |
80 |
Allows Knights to be trained |
| Crossbowmen |
20 |
Allows Crossbowmen to be trained |
| Longbowmen |
40 |
Allows Longbowmen to be trained |
| Snipers |
60 |
Allows Snipers to be trained |
| Siege Archers |
80 |
Allows Siege Archers to be trained |
| Battle Medics |
20 |
Allows Battle Medics to be trained |
| Mages |
40 |
Allows Mages to be trained |
| Druids |
60 |
Allows Druids to be trained |
| Wizards |
80 |
Allows Wizards to be trained |
| Update to Region |
36 |
Updates your county from Outskirts to Region |
| Update to Village |
36 |
Updates your county from Region to Village |
| Update to Colony |
36 |
Updates your county from Village to Colony |
| Update to Province |
36 |
Updates your county from Colony to Province |
| Blacksmiths |
30 |
Allows Blacksmiths to be built and equipment to be made |
| Marketplace |
20 |
Allows access to the Market to buy and sell resources |
| Building Blueprints |
40 |
Building costs reduced to 90% |
| Trained Builders |
56 |
Building costs reduced to 80% |
| Builders Guild |
70 |
Building costs reduced to 70% |
| Master Builders |
100 |
Building costs reduced to 60% |
| Basic Physics |
125 |
Building costs reduced to 50% |
| Stone Walled Prisons |
25 |
Increases Prison level to 2 |
| More Guard Posts |
50 |
Increases Prison level to 3 |
| Outer Containment Wall |
75 |
Increases Prison level to 4 |
| Prison Troop Garrison |
100 |
Increases Prison level to 5 |
| Advanced Homes |
80 |
Increases Housing capacity by 50% |
| Master Blacksmiths |
70 |
Increases Blacksmith output by 50% |
| Advanced Barracks |
80 |
Increases Barracks capacity by 50% |